ConsistentMosaicInpainter() | cv::videostab::ConsistentMosaicInpainter | |
frames() const | cv::videostab::InpainterBase | inlinevirtual |
frames_ | cv::videostab::InpainterBase | protected |
inpaint(int idx, Mat &frame, Mat &mask) CV_OVERRIDE | cv::videostab::ConsistentMosaicInpainter | virtual |
InpainterBase() | cv::videostab::InpainterBase | inline |
motionModel() const | cv::videostab::InpainterBase | inlinevirtual |
motionModel_ | cv::videostab::InpainterBase | protected |
motions() const | cv::videostab::InpainterBase | inlinevirtual |
motions_ | cv::videostab::InpainterBase | protected |
radius() const | cv::videostab::InpainterBase | inlinevirtual |
radius_ | cv::videostab::InpainterBase | protected |
setFrames(const std::vector< Mat > &val) | cv::videostab::InpainterBase | inlinevirtual |
setMotionModel(MotionModel val) | cv::videostab::InpainterBase | inlinevirtual |
setMotions(const std::vector< Mat > &val) | cv::videostab::InpainterBase | inlinevirtual |
setRadius(int val) | cv::videostab::InpainterBase | inlinevirtual |
setStabilizationMotions(const std::vector< Mat > &val) | cv::videostab::InpainterBase | inlinevirtual |
setStabilizedFrames(const std::vector< Mat > &val) | cv::videostab::InpainterBase | inlinevirtual |
setStdevThresh(float val) | cv::videostab::ConsistentMosaicInpainter | inline |
stabilizationMotions() const | cv::videostab::InpainterBase | inlinevirtual |
stabilizationMotions_ | cv::videostab::InpainterBase | protected |
stabilizedFrames() const | cv::videostab::InpainterBase | inlinevirtual |
stabilizedFrames_ | cv::videostab::InpainterBase | protected |
stdevThresh() const | cv::videostab::ConsistentMosaicInpainter | inline |
~InpainterBase() | cv::videostab::InpainterBase | inlinevirtual |