ColorInpainter(int method=INPAINT_TELEA, double radius=2.) | cv::videostab::ColorInpainter | 内联 |
frames() const | cv::videostab::InpainterBase | 内联虚拟 |
frames_ | cv::videostab::InpainterBase | 受保护的 |
inpaint(int idx, Mat &frame, Mat &mask) CV_OVERRIDE | cv::videostab::ColorInpainter | 虚拟 |
InpainterBase() | cv::videostab::InpainterBase | 内联 |
motionModel() const | cv::videostab::InpainterBase | 内联虚拟 |
motionModel_ | cv::videostab::InpainterBase | 受保护的 |
motions() const | cv::videostab::InpainterBase | 内联虚拟 |
motions_ | cv::videostab::InpainterBase | 受保护的 |
radius() const | cv::videostab::InpainterBase | 内联虚拟 |
setFrames(const std::vector< Mat > &val) | cv::videostab::InpainterBase | 内联虚拟 |
setMotionModel(MotionModel val) | cv::videostab::InpainterBase | 内联虚拟 |
setMotions(const std::vector< Mat > &val) | cv::videostab::InpainterBase | 内联虚拟 |
setRadius(int val) | cv::videostab::InpainterBase | 内联虚拟 |
setStabilizationMotions(const std::vector< Mat > &val) | cv::videostab::InpainterBase | 内联虚拟 |
setStabilizedFrames(const std::vector< Mat > &val) | cv::videostab::InpainterBase | 内联虚拟 |
stabilizationMotions() const | cv::videostab::InpainterBase | 内联虚拟 |
stabilizationMotions_ | cv::videostab::InpainterBase | 受保护的 |
stabilizedFrames() const | cv::videostab::InpainterBase | 内联虚拟 |
stabilizedFrames_ | cv::videostab::InpainterBase | 受保护的 |
~InpainterBase() | cv::videostab::InpainterBase | 内联虚拟 |