empty() const | cv::videostab::InpaintingPipeline | inline |
frames() const | cv::videostab::InpainterBase | inlinevirtual |
frames_ | cv::videostab::InpainterBase | protected |
inpaint(int idx, Mat &frame, Mat &mask) CV_OVERRIDE | cv::videostab::InpaintingPipeline | virtual |
InpainterBase() | cv::videostab::InpainterBase | inline |
motionModel() const | cv::videostab::InpainterBase | inlinevirtual |
motionModel_ | cv::videostab::InpainterBase | protected |
motions() const | cv::videostab::InpainterBase | inlinevirtual |
motions_ | cv::videostab::InpainterBase | protected |
pushBack(Ptr< InpainterBase > inpainter) | cv::videostab::InpaintingPipeline | inline |
radius() const | cv::videostab::InpainterBase | inlinevirtual |
radius_ | cv::videostab::InpainterBase | protected |
setFrames(const std::vector< Mat > &val) CV_OVERRIDE | cv::videostab::InpaintingPipeline | virtual |
setMotionModel(MotionModel val) CV_OVERRIDE | cv::videostab::InpaintingPipeline | virtual |
setMotions(const std::vector< Mat > &val) CV_OVERRIDE | cv::videostab::InpaintingPipeline | virtual |
setRadius(int val) CV_OVERRIDE | cv::videostab::InpaintingPipeline | virtual |
setStabilizationMotions(const std::vector< Mat > &val) CV_OVERRIDE | cv::videostab::InpaintingPipeline | virtual |
setStabilizedFrames(const std::vector< Mat > &val) CV_OVERRIDE | cv::videostab::InpaintingPipeline | virtual |
stabilizationMotions() const | cv::videostab::InpainterBase | inlinevirtual |
stabilizationMotions_ | cv::videostab::InpainterBase | protected |
stabilizedFrames() const | cv::videostab::InpainterBase | inlinevirtual |
stabilizedFrames_ | cv::videostab::InpainterBase | protected |
~InpainterBase() | cv::videostab::InpainterBase | inlinevirtual |