OpenCV  4.10.0
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cv::viz::Viz3d 成员列表

这是 cv::viz::Viz3d 的所有成员的完整列表,包括所有继承的成员。

addLight(const Vec3d &position, const Vec3d &focalPoint=Vec3d(0, 0, 0), const Color &color=Color::white(), const Color &diffuseColor=Color::white(), const Color &ambientColor=Color::black(), const Color &specularColor=Color::white())cv::viz::Viz3d
close()cv::viz::Viz3d
Color typedefcv::viz::Viz3d
converTo3DRay(const Point3d &window_coord, Point3d &origin, Vec3d &direction)cv::viz::Viz3d
convertToWindowCoordinates(const Point3d &pt, Point3d &window_coord)cv::viz::Viz3d
getCamera() constcv::viz::Viz3d
getRenderingProperty(const String &id, int property)cv::viz::Viz3d
getScreenshot() constcv::viz::Viz3d
getViewerPose() constcv::viz::Viz3d
getWidget(const String &id) constcv::viz::Viz3d
getWidgetPose(const String &id) constcv::viz::Viz3d
getWindowName() constcv::viz::Viz3d
getWindowSize() constcv::viz::Viz3d
KeyboardCallback typedefcv::viz::Viz3d
MouseCallback typedefcv::viz::Viz3d
operator=(const Viz3d &)cv::viz::Viz3d
registerKeyboardCallback(KeyboardCallback callback, void *cookie=0)cv::viz::Viz3d
registerMouseCallback(MouseCallback callback, void *cookie=0)cv::viz::Viz3d
removeAllLights()cv::viz::Viz3d
removeAllWidgets()cv::viz::Viz3d
removeWidget(const String &id)cv::viz::Viz3d
resetCamera()cv::viz::Viz3d
resetCameraViewpoint(const String &id)cv::viz::Viz3d
saveScreenshot(const String &file)cv::viz::Viz3d
setBackgroundColor(const Color &color=Color::black(), const Color &color2=Color::not_set())cv::viz::Viz3d
setBackgroundMeshLab()cv::viz::Viz3d
setBackgroundTexture(InputArray image=noArray())cv::viz::Viz3d
setCamera(const Camera &camera)cv::viz::Viz3d
setFullScreen(bool mode=true)cv::viz::Viz3d
setGlobalWarnings(bool enabled=false)cv::viz::Viz3d
setOffScreenRendering()cv::viz::Viz3d
setRenderingProperty(const String &id, int property, double value)cv::viz::Viz3d
setRepresentation(int representation)cv::viz::Viz3d
setViewerPose(const Affine3d &pose)cv::viz::Viz3d
setWidgetPose(const String &id, const Affine3d &pose)cv::viz::Viz3d
setWindowPosition(const Point &window_position)cv::viz::Viz3d
setWindowSize(const Size &window_size)cv::viz::Viz3d
showImage(InputArray image, const Size &window_size=Size(-1, -1))cv::viz::Viz3d
showWidget(const String &id, const Widget &widget, const Affine3d &pose=Affine3d::Identity())cv::viz::Viz3d
spin()cv::viz::Viz3d
spinOnce(int time=1, bool force_redraw=false)cv::viz::Viz3d
updateWidgetPose(const String &id, const Affine3d &pose)cv::viz::Viz3d
Viz3d(const String &window_name=String())cv::viz::Viz3d
Viz3d(const Viz3d &)cv::viz::Viz3d
VizStoragecv::viz::Viz3dfriend
wasStopped() constcv::viz::Viz3d
~Viz3d()cv::viz::Viz3d